QuestCreator - Basics : quest rewards
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Table of contents :
Commands and permissions
Plugin storage
Create a quest
Basics : variables
Basics : preconditions
Basics : quest settings
Basics : quest requirements
> Basics : quest rewards
Basics : quest flow
Basics : quest flow - tasks
Basics : quest flow - objectives
Developpers API
The basics : quest rewards
A reward is something that will be given to the player when he finished the quest (won't be given if he fails it).
All rewards for the quest are located under the rewards section.
A reward is considered as a configuration section with its own settings.
Code (Text):rewards:
1:
# settings
2:
# settings
# etc
Reward command
Code (Text):rewards:
1:
type: COMMAND
command: 'say $PLAYER succeed !'
Reward item
Code (Text):rewards:
2:
type: ITEM
item:
type: STONE
amount: 64
Reward money
Code (Text):rewards:
3:
type: MONEY
money: 100.5
Reward variable
This is similar to the preconditions but only uses QuestCreator's variables (for the player).
Code (Text):rewards:
4:
type: VARIABLE
action: 'var [variable] [operation] [value]'
[value] is the value
[operation] is the operation that'll be applied to the variable
Available operations : SET, INCREMENT
INCREMENT will only work if the value is a number and if the current variable value is also a number
Reward XP
Code (Text):rewards:
5:
type: XP
xp: 100
Task
Code (Text):rewards:
6:
type: TASK
task:
type: SEND_MESSAGE
message: '&aThis is a task, ran as a reward !' - Loading...
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