WildStacker - Spawners Stacker
- Top-Plugins Support
About(top)Stacked spawners are designed for making mob farms that based on spawners much more minimalistics by merging a few spawners in the farms into one block only. They spawn much more entites, and are working flawlessly with the entities stacking system. This feature reduces the amount of spawners in the server, and brings better server performances
Features(top)All the features are located under the entities section in the config.yml file.
You can toggle all of them, and edit their values.
merge-radius(top)The radius of blocks that will be checked for other spawners to stack into.
custom-name(top)A custom name that stacked spawners will have. You can disable this feature by setting it to "".
blacklist(top)A list of spawners that won't get stacked. Make sure you type the entity-types correct.
limits(top)A maximum stack amount that a specific spawner will have.
disabled-worlds(top)A list of worlds that spawners won't get stacked inside them.
chunk-merge(top)Should barrels will be stacked without checking merge-radius, but check for others spawners inside the chunk (merge-radius will be checked for only y-level)?
explosions-break-stack(top)Should explosions break the entire stack, or just reducing it by one?
explosions-break-chance(top)The chance of spawners to be dropped after an explosion.
drop-without-silk(top)Should spawners will be dropped if mined without a silktouch enchantment? If enabled, only players with the wildstacker.nosilkdrop permission will be able to get the spawners.
silk-spawners(top)All the settings related to mining spawners using silk touch enchantment.
custom-name(top)The custom name for the item that will be dropped.
explosions-drop-spawner(top)Should explosions will act like silk-touch and drop the spawner?
drop-to-inventory(top)Should the spawner item go straight into the player's inventory instead of dropping on ground?
shift-get-whole-stack(top)Should sneaking while mining will break the entire stack instead of reducing it by one?
get-stacked-item(top)Should one item will be dropped for a stacked spawner instead of multiple items?
floating-names(top)Should holograms will be displayed only when clicking the spawner?
break-menu(top)All the settings related to the break menu which appears when right clicking spawners.
size(top)Amount of rows that the inventory will have.
title(top)The title of the break menu.
fill-items(top)Set decoration items in the menu.
break-slots(top)Set items for with the action of breaking the spawner in the menu.
placement-permission(top)Should there be a required permission in order to break a spawner?[/SIZE]
shift-place-stack(top)Should sneaking while placing spawners will place all the spawners that the players are holding?
break-charge(top)Should there be a charge cost amount for breaking spawners?
place-charge(top)Should there be a charge cost amount for placing spawners?
change-using-eggs(top)Should players be able to change the spawner type by clicking with spawner eggs?
Top-Plugins Support(top)Stacked spawners are supported by a few top-plugins:
ASkyblock(top)The original version of askyblock doesn's support WildStacker, but - I created a fork of the plugin that supports WildStacker. You just need to replace your askyblock.jar with the new one.
You can download the plugin here.
SuperiorSkyblock(top)SuperiorSkyblock is a custom core for skyblock created by myself. It has a island-top feature, that supports WildStacker.
You can purchase the plugin here.
FactionsTop(top)FactionsTop is an addon to MassiveCore Factions that brings a factions-top system. Therefore, it supports many stacking plugins, including WildStacker.
You can purchase the plugin here.