YouGuard config.yml Wiki

Sep 29, 2017
YouGuard config.yml Wiki
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    Welcome to YouGuard's config.yml Wiki
    This is the config.yml page for the Wiki of YouGuard.

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    Code (Text):
    Announce_On_Duty: true
    Announce_Off_Duty: true
    Can_Drop_Items_On_Duty: false
    Can_Move_Items_On_Duty: false
    Can_Guard_Damage_On_Duty_Guard: false
    Can_Guard_Damage_Off_Duty_Guard: true
    Force_Off_Duty_When_Leave_On_Duty: true
    Force_Off_Duty_When_Death_On_Duty: true
    Drop_Items_When_Death_On_Duty: false
    Max_Hearts_On_Duty: 20
    Max_Hearts_Off_Duty: 10
    Cache_To_File_Save_Repeat_In_Minutes: 5
    Chat_Color_On_Duty: '&e'
    Blocked_Commands_On_Duty:
    - home
    Kit:
      Guard:
        Armor:
          Helmet:
            Enable: true
            Metadata: 0
            Amount: 1
            Name: '&4Guard Helmet'
            Material: CHAINMAIL_HELMET
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 10
              Fire_Protection: 10
              Feather_Falling: 0
              Blast_Protection: 10
              Projectile_Protection: 10
              Respiration: 10
              Aqua_Affinity: 10
              Mending: 0
              Thorns: 10
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Chestplate:
            Enable: true
            Metadata: 0
            Amount: 1
            Name: '&4Guard Chestplate'
            Material: CHAINMAIL_CHESTPLATE
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 10
              Fire_Protection: 10
              Feather_Falling: 0
              Blast_Protection: 10
              Projectile_Protection: 10
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 10
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Leggings:
            Enable: true
            Metadata: 0
            Amount: 1
            Name: '&4Guard Leggings'
            Material: CHAINMAIL_LEGGINGS
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 10
              Fire_Protection: 10
              Feather_Falling: 0
              Blast_Protection: 10
              Projectile_Protection: 10
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 10
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Boots:
            Enable: true
            Metadata: 0
            Amount: 1
            Name: '&4Guard Boots'
            Material: CHAINMAIL_BOOTS
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 10
              Fire_Protection: 10
              Feather_Falling: 10
              Blast_Protection: 10
              Projectile_Protection: 10
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 10
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
        Inventory:
          Item_0:
            Enable: true
            Slot: 0
            Metadata: 0
            Amount: 1
            Name: '&4Guard Sword'
            Material: DIAMOND_SWORD
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 10
              Smite: 10
              Bane_of_Arthropods: 10
              Knockback: 10
              Fire_Aspect: 10
              Looting: 10
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_1:
            Enable: true
            Slot: 1
            Metadata: 0
            Amount: 1
            Name: '&4Guard Axe'
            Material: DIAMOND_AXE
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 10
              Smite: 10
              Bane_of_Arthropods: 10
              Knockback: 10
              Fire_Aspect: 10
              Looting: 10
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_2:
            Enable: true
            Slot: 2
            Metadata: 0
            Amount: 1
            Name: '&4Guard Bow'
            Material: BOW
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 10
              Fortune: 0
              Power: 10
              Punch: 10
              Flame: 10
              Infinity: 10
              Luck_of_the_Sea: 0
              Lure: 0
          Item_3:
            Enable: true
            Slot: 3
            Metadata: 0
            Amount: 64
            Name: '&4Guard Arrow'
            Material: ARROW
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_4:
            Enable: true
            Slot: 4
            Metadata: 8233
            Amount: 1
            Name: '&4Guard Potion of Strength'
            Material: POTION
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_5:
            Enable: true
            Slot: 5
            Metadata: 8226
            Amount: 1
            Name: '&4Guard Potion of Swiftness'
            Material: POTION
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_6:
            Enable: true
            Slot: 6
            Metadata: 8229
            Amount: 1
            Name: '&4Guard Potion of Instant Health'
            Material: POTION
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_7:
            Enable: true
            Slot: 7
            Metadata: 1
            Amount: 64
            Name: '&4Guard Golden Apple'
            Material: GOLDEN_APPLE
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0
          Item_8:
            Enable: true
            Slot: 8
            Metadata: 0
            Amount: 64
            Name: '&4Guard Steak'
            Material: COOKED_BEEF
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0

    Announce_On_Duty(top)

    • Acceptable value: true or false
    • Default value: true

    The Announce_On_Duty option enables or disables the announcement of a Guard going on duty.

    [​IMG]

    [​IMG]

    Announce_Off_Duty(top)

    • Acceptable value: true or false
    • Default value: true

    The Announce_Off_Duty option enables or disables the announcement of a Guard going off duty.

    [​IMG]

    [​IMG]

    Can_Drop_Items_On_Duty(top)

    • Acceptable value: true or false
    • Default value: false

    The Can_Drop_Items_On_Duty option enables or disables an on duty Guard being able to drop items.

    [​IMG]

    [​IMG]

    Can_Move_Items_On_Duty(top)

    • Acceptable value: true or false
    • Default value: false

    The Can_Move_Items_On_Duty option enables or disables an on duty Guard being able to move items.

    [​IMG]

    [​IMG]

    Can_Guard_Damage_On_Duty_Guard(top)

    • Acceptable value: true or false
    • Default value: false

    The Can_Guard_Damage_On_Duty_Guard option enables or disables a Guard being able to damage an on duty Guard.

    [​IMG]

    [​IMG]

    Can_Guard_Damage_Off_Duty_Guard(top)

    • Acceptable value: true or false
    • Default value: true

    The Can_Guard_Damage_Off_Duty_Guard option enables or disables a Guard being able to damage an off duty Guard.

    If set to false:
    [​IMG]

    [​IMG]

    Force_Off_Duty_When_Leave_On_Duty(top)

    • Acceptable value: true or false
    • Default value: true

    The Force_Off_Duty_When_Leave_On_Duty option enables or disables an on duty Guard being forced off duty when leaving.

    [​IMG]

    Force_Off_Duty_When_Death_On_Duty(top)

    • Acceptable value: true or false
    • Default value: true

    The Force_Off_Duty_When_Death_On_Duty option enables or disables an on duty Guard being forced off duty when dying.

    [​IMG]

    [​IMG]

    Drop_Items_When_Death_On_Duty(top)

    • Acceptable value: true or false
    • Default value: false

    The Drop_Items_When_Death_On_Duty option enables or disables an on duty Guard's items from dropping on the ground when dying.

    [​IMG]

    Max_Hearts_On_Duty(top)

    • Acceptable value: Integer
    • Default value: 20

    The Max_Hearts_On_Duty option sets an on duty Guard's amount of hearts.

    [​IMG]

    [​IMG]

    Max_Hearts_Off_Duty(top)

    • Acceptable value: Integer
    • Default value: 10

    The Max_Hearts_Off_Duty option sets an off duty Guard's amount of hearts.

    [​IMG]

    [​IMG]

    Cache_To_File_Save_Repeat_In_Minutes(top)

    • Acceptable value: Integer
    • Default value: 5

    The Cache_To_File_Save_Repeat_In_Minutes option sets the cache to file save repeat time, in minutes. YouGuard uses its own cache system to reduce file I/O.

    [​IMG]

    Chat_Color_On_Duty(top)

    • Acceptable value: String
    • Default value: &e

    The Chat_Color_On_Duty option sets the chat color of an on duty Guard.

    [​IMG]

    [​IMG]

    Blocked_Commands_On_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      - home

    The Blocked_Commands_On_Duty option sets the blocked list of commands for an on duty Guard.

    [​IMG]

    [​IMG]

    Kit.Guard.<Armor | Inventory>.<Item>(top)

    To reduce repeated explanations, we are using <Armor | Inventory> and <Item> as placeholders for the explanation of how to configure the Guard kit. Please mentally replace these placeholders with their respected values as you continue reading. We will be explaining the kit configuration options by using the Guard helmet an as illustration, primarily in the "Default value" sections.

    For example, if we are editing the helmet for the Guard kit, you would read the full option by mentally replacing the placeholder <Inventory | Armor> with "Armor" and <Item> with "Helmet." I.g, "Kit.Guard.Armor.Helmet" - with its extended option you wish to change (like Material: "Kit.Guard.Armor.Helmet.Material").

    The same goes for editing items. If we are editing Item_4, you would read the full option by mentally replacing the placeholder <Inventory | Armor> with "Inventory" and <Item> with "Item_4." I.g, "Kit.Guard.Inventory.Item_4" - with its extended option you wish to change (like Slot: "Kit.Guard.Inventory.Item_4.Slot").

    Also, each period (.) in a configuration option's name represents a new line, intended with 2 additional spaces.

    Important: While the maximum amount of armor pieces in the Guard kit is capped at 4 due to internal limits, the amount of items in the Guard kit has no cap; except for the maximum amount of items allowed in a regular-size inventory. Therefore, you can add more items to the Guard kit by copying a previous item's configuration, pasting it, then renaming its configuration name to whatever you desire.

    For example, to add a new item to the Guard kit by the configuration name of "Apple," the item's configuration should look something like this:
    Code (Text):
    Kit:
      Guard:
        # ...
        # Armor
        # ...
        Inventory:
          # ...
          # Items
          # ...
          Apple:
            Enable: true
            Slot: 9
            Metadata: 0
            Amount: 64
            Name: '&4Guard Apple'
            Material: APPLE
            Lore:
            - ''
            - '&cGuard Kit'
            Enchantments:
              Protection: 0
              Fire_Protection: 0
              Feather_Falling: 0
              Blast_Protection: 0
              Projectile_Protection: 0
              Respiration: 0
              Aqua_Affinity: 0
              Mending: 0
              Thorns: 0
              Depth_Strider: 0
              Frost_Walker: 0
              Sharpness: 0
              Smite: 0
              Bane_of_Arthropods: 0
              Knockback: 0
              Fire_Aspect: 0
              Looting: 0
              Efficiency: 0
              Silk_Touch: 0
              Unbreaking: 0
              Fortune: 0
              Power: 0
              Punch: 0
              Flame: 0
              Infinity: 0
              Luck_of_the_Sea: 0
              Lure: 0

    Enable(top)

    • Acceptable value: true or false
    • Default value: true

    The Kit.Guard.<Armor | Inventory>.<Item>.Enable option enables or disables <Item> in the Guard kit.

    [​IMG]

    Metadata(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Metadata option sets the metadata for <Item> in the Guard kit.

    We recommend using this Potion Calculator to get the metadata for various types of potions.

    [​IMG]

    Amount(top)

    • Acceptable value: Integer
    • Default value: 1

    The Kit.Guard.<Armor | Inventory>.<Item>.Amount option sets the amount for <Item> in the Guard kit.

    [​IMG]

    Name(top)

    • Acceptable value: String
    • Default value: &4Guard Helmet

    The Kit.Guard.<Armor | Inventory>.<Item>.Name option sets the name for <Item> in the Guard kit.

    [​IMG]

    Material(top)

    • Acceptable value: String
    • Default value: CHAINMAIL_HELMET

    The Kit.Guard.<Armor | Inventory>.<Item>.Material option sets the material for <Item> in the Guard kit.

    [​IMG]

    Lore(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      - ''
      - '&cGuard Kit'

    The Kit.Guard.<Armor | Inventory>.<Item>.Lore option sets the lore for <Item> in the Guard kit.

    [​IMG]

    Enchantments(top)

    The enchantment level of any enchantment can be set to whatever integer you choose, certainly beyond the normal limits. While some enchantments may be usually be bound to 1, 3, and 5, YouGuard allows you to set these enchantments 10, 50, and beyond.

    Protection(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Protection option sets the protection enchantment level for <Item> in the Guard kit.

    [​IMG]

    Fire_Protection(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Fire_Protection option sets the fire protection enchantment level for <Item> in the Guard kit.

    [​IMG]

    Feather_Falling(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Feather_Falling option sets the feather falling enchantment level for <Item> in the Guard kit.

    [​IMG]

    Blast_Protection(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Blast_Protection option sets the blast protection enchantment level for <Item> in the Guard kit.

    [​IMG]

    Projectile_Protection(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Projectile_Protection option sets the projectile protection enchantment level for <Item> in the Guard kit.

    [​IMG]

    Respiration(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Respiration option sets the respiration enchantment level for <Item> in the Guard kit.

    [​IMG]

    Aqua_Affinity(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Aqua_Affinity option sets the aqua affinity enchantment level for <Item> in the Guard kit.

    [​IMG]

    Mending(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Mending option sets the mending enchantment level for <Item> in the Guard kit.

    [​IMG]

    Thorns(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Thorns option sets the thorns enchantment level for <Item> in the Guard kit.

    [​IMG]

    Depth_Strider(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Depth_Strider option sets the depth strider enchantment level for <Item> in the Guard kit.

    [​IMG]

    Frost_Walker(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Frost_Walker option sets the frost walker enchantment level for <Item> in the Guard kit.

    [​IMG]

    Sharpness(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Sharpness option sets the sharpness enchantment level for <Item> in the Guard kit.

    [​IMG]

    Smite(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Smite option sets the smite enchantment level for <Item> in the Guard kit.

    [​IMG]

    Bane_of_Arthropods(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Bane_of_Arthropods option sets the bane of arthropods enchantment level for <Item> in the Guard kit.

    [​IMG]

    Knockback(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Knockback option sets the knockback enchantment level for <Item> in the Guard kit.

    [​IMG]

    Fire_Aspect(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Fire_Aspect option sets the fire aspect enchantment level for <Item> in the Guard kit.

    [​IMG]

    Looting(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Looting option sets the looting enchantment level for <Item> in the Guard kit.

    [​IMG]

    Efficiency(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Efficiency option sets the efficiency enchantment level for <Item> in the Guard kit.

    [​IMG]

    Silk_Touch(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Silk_Touch option sets the silk touch enchantment level for <Item> in the Guard kit.

    [​IMG]

    Unbreaking(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Unbreaking option sets the unbreaking enchantment level for <Item> in the Guard kit.

    [​IMG]

    Fortune(top)

    • Acceptable value: Integer
    • Default value: 10

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Fortune option sets the fortune enchantment level for <Item> in the Guard kit.

    [​IMG]

    Power(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Power option sets the power enchantment level for <Item> in the Guard kit.

    [​IMG]

    Punch(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Punch option sets the punch enchantment level for <Item> in the Guard kit.

    [​IMG]

    Flame(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Flame option sets the flame enchantment level for <Item> in the Guard kit.

    [​IMG]

    Infinity(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Infinity option sets the infinity enchantment level for <Item> in the Guard kit.

    [​IMG]

    Luck_of_the_Sea(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Luck_of_the_Sea option sets the luck of the sea enchantment level for <Item> in the Guard kit.

    [​IMG]

    Lure(top)

    • Acceptable value: Integer
    • Default value: 0

    The Kit.Guard.<Armor | Inventory>.<Item>.Enchantments.Lure option sets the lure enchantment level for <Item> in the Guard kit.

    [​IMG]

    Go back to YouGuard's resource page.
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