YouGuard messages.yml Wiki

May 29, 2017
YouGuard messages.yml Wiki
  • [​IMG]
    [​IMG]

    Welcome to YouGuard's messages.yml Wiki
    This is the messages.yml page for the Wiki of YouGuard.

    Lost? Go back to YouGuard's resource page.

    [​IMG]

    Code (Text):
    Prefix: '&8[&9YouGuard&8]'
    No_Permission: '&4You &cdo not have the &4{permission} &cpermission.'
    No_Command: '&4{used_command} &cis an invalid command. Did you mean &4{suggested_command}?'
    No_Command_Blocked: '&4You &ccannot use &4{used_command} &cwhile on duty.'
    No_Console: You cannot use {used_command} from the console. Try {suggested_command}.
    No_Guard: '&4{player} &c{word_is|word_are} not an online &4Guard.'
    No_Drop: '&4You &ccannot &4drop items &cwhile on duty.'
    No_Move: '&4You &ccannot &4move items &cwhile on duty.'
    No_On_Duty: '&4{player} &c{word_is|word_are} &4already &con duty.'
    No_Off_Duty: '&4{player} &c{word_is|word_are} &4already &coff duty.'
    No_Damage_On_Duty: '&4You &ccannot &4damage &can on duty &4Guard.'
    No_Damage_Off_Duty: '&4You &ccannot &4damage &can off duty &4Guard.'
    Notify_On_Duty: '&b{setter} &fset &b{settee} &fon duty.'
    Notify_Off_Duty: '&b{setter} &fset &b{settee} &foff duty.'
    Announce_On_Duty: '&b{player} &f{word_is|word_are} now &a&lON DUTY.'
    Announce_Off_Duty: '&b{player} &f{word_is|word_are} now &c&lOFF DUTY.'
    Reload: '&fFiles &bconfig.yml&f, &bmessages.yml&f, and &bwords.yml &fhas been reloaded.'
    In-game_Guide:
    - '&b/youguard &f- View plugin information.'
    - '&b/youguard help &f- View list of plugin''s commands.'
    - '&b/youguard reload &f- Reloads plugin''s files.'
    - '&b/duty &f- Toggle duty.'
    - '&b/duty on &f- Toggle duty on.'
    - '&b/duty off &f- Toggle duty off.'
    - '&b/duty all &f- Toggle all duty.'
    - '&b/duty player &f- Toggle player duty.'
    - '&b/duty player on &f- Toggle player duty on.'
    - '&b/duty player off &f- Toggle player duty off.'
    - '&b/duty all on &f- Toggle all duty on.'
    - '&b/duty all off &f- Toggle all duty off'

    Prefix(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &8[&bTextCosmetics&8]

    The Prefix message is sent in the front of a message when a message is needed.

    [​IMG]

    [​IMG]

    No_Permission(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4You &cdo not have the &4{permission} &cpermission.

    The No_Permission message is sent when a player tries to execute an action they do not have permission for.

    [​IMG]

    [​IMG]

    No_Command(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4{used_command} &cis an invalid command. Did you mean &4{suggested_command}?

    The No_Command message is sent when a player incorrectly uses a command.

    [​IMG]

    [​IMG]

    No_Command_Blocked(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4You &ccannot use &4{used_command} &cwhile on duty.

    The No_Command_Blocked message is sent when an on duty Guard uses a command that blocked from the Blocked_Commands_On_Duty option.

    [​IMG]

    [​IMG]

    No_Console(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      You cannot use {used_command} from the console. Try {suggested_command}.

    The No_Console message is sent when the console uses a command that doesn't have console-support.

    [​IMG]

    [​IMG]

    No_Guard(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4{player} &c{word_is|word_are} not an online &4Guard.

    The No_Guard message is sent when a player tries to execute a command on another player that is not an online Guard.

    [​IMG]

    [​IMG]

    No_Drop(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4You &ccannot &4drop items &cwhile on duty.

    The No_Drop message is sent when an on duty Guard tries to drop an item.

    [​IMG]

    [​IMG]

    No_Move(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4You &ccannot &4move items &cwhile on duty.

    The No_Move message is sent when an on duty Guard tries to move an item.

    [​IMG]

    [​IMG]

    No_On_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4{player} &c{word_is|word_are} &4already &con duty.

    The No_On_Duty message is sent when a Guard tries to set another Guard on duty, who is already on duty.

    [​IMG]

    [​IMG]

    No_Off_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4{player} &c{word_is|word_are} &4already &coff duty.

    The No_Off_Duty message is sent when a Guard tries to set another Guard off duty, who is already off duty.

    [​IMG]

    [​IMG]

    No_Damage_On_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4You &ccannot &4damage &can on duty &4Guard.

    The No_Damage_On_Duty message is sent when a Guard tries to damage an on duty Guard.

    [​IMG]

    [​IMG]

    No_Damage_Off_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &4You &ccannot &4damage &can off duty &4Guard.

    The No_Damage_Off_Duty message is sent when a Guard tries to damage an off duty Guard.

    [​IMG]

    [​IMG]

    Notify_On_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &b{setter} &fset &b{settee} &fon duty.

    The Notify_On_Duty message is sent when a Guard goes on duty.

    [​IMG]

    [​IMG]

    Notify_Off_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &b{setter} &fset &b{settee} &foff duty.

    The Notify_Off_Duty message is sent when a Guard goes off duty.

    [​IMG]

    [​IMG]

    Announce_On_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &b{player} &f{word_is|word_are} now &a&lON DUTY.

    The Announce_On_Duty message is sent when a Guard goes on duty.

    [​IMG]

    [​IMG]

    Announce_Off_Duty(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &b{player} &f{word_is|word_are} now &c&lOFF DUTY.

    The Announce_Off_Duty message is sent when a Guard goes off duty.

    [​IMG]

    [​IMG]

    Reload(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      &fFiles &bconfig.yml&f, &bmessages.yml&f, and &bwords.yml &fhas been reloaded.

    The Reload message is sent when a player reloads YouGuard's configuration files.

    [​IMG]

    [​IMG]

    In_game_Guide(top)

    • Acceptable value: String
    • Default value:
      Code (Text):
      - '&b/youguard &f- View plugin information.'
      - '&b/youguard help &f- View list of plugin''s commands.'
      - '&b/youguard reload &f- Reloads plugin''s files.'
      - '&b/duty &f- Toggle duty.'
      - '&b/duty on &f- Toggle duty on.'
      - '&b/duty off &f- Toggle duty off.'
      - '&b/duty all &f- Toggle all duty.'
      - '&b/duty player &f- Toggle player duty.'
      - '&b/duty player on &f- Toggle player duty on.'
      - '&b/duty player off &f- Toggle player duty off.'
      - '&b/duty all on &f- Toggle all duty on.'
      - '&b/duty all off &f- Toggle all duty off'

    The In_game_Guide message is sent when a player views the in-game guide.

    [​IMG]

    [​IMG]

    Go back to YouGuard's resource page.
  • Loading...
  • Loading...